Online
The multiplayer returns
Ascension's multiplayer on a server of our own, with account, profile and ranking.
Checking the server…
Your account
Made here on the site (sign-up opens when the online is ready). On the launcher's Online tab you sign in with a code; the campaign stays free, with or without an account.
A community server
It plays the part of the services the game looked for: configuration, matchmaking, lobby. Nobody poses as Sony.
The match
With the game's own netcode. Since two players at home can hardly ever reach each other directly, the packets go through the server, and the game does not notice.
Under construction
First between PC players. Playing with a PS3 or RPCS3 is an investigation for later.
Where the online stands
The original servers still work for players on a PS3, but the recompiled game does not sign in to PSN: hence our own server. How far the game gets with it, as of 05 Nov 2026:
- Going online, Online Passok
- Online configuration (the game reads ours)ok
- Terms of use, multiplayer profile kept on the accountok
- Tutorial skipped, warrior lobbyok
- Quick match: the player's locationok
- Quick match: picking the matchmaking serverok
- Connecting to matchmaking (SSL 3.0 session)ok
- Two players matched into one game, one of them host (two games on one PC)ok
- The match's network through the server's relay (two games on one PC)ok
- Launcher: signing in and playing onlineok
- A match between two PCs over the internetin progress
- The whole match, from the lobby to the endto do