FAQ

Frequently asked questions

Is it an emulator?

No. The game's code is translated into C++ and compiled for your PC. For now, the video goes through RPCS3's renderer.

Do you distribute the game?

No. No game files and no keys. You need your own copy, the European release BCES-01741, taken from your disc.

Can it be played from start to finish?

Yes: iSamigor finished the game on a strong PC (Ryzen 7 9800X3D, RX 9070 XT). It is still an experiment: on ordinary CPUs it is slow and sometimes hangs. The milestones show where it is.

Do I need an account?

Not for the campaign: the launcher asks for the account when it opens, but you can carry on offline. For the online, yes.

Why does it compile on my machine?

That way nothing from the game has to be distributed: the launcher translates and compiles from your disc, and the code is optimized for your CPU.

Will my PC run it?

Today the game needs a strong CPU: on a Ryzen 7 5700G the first level runs at ~24 fps (RPCS3 makes 35-40 there); on a Ryzen 7 9800X3D it reaches 60 fps outside fights. Improving that is an open plan of the project, measured step by step.

Where do the profile's icons come from?

The icons of the avatars, frames and badges are from game-icons.net (Lorc, Delapouite and contributors), under the CC BY 3.0 license; the medallions, frames, banners and animated backgrounds are drawn by the project. No art from the games is used.

Is there Brazilian Portuguese?

Yes: voices and text, built from your US disc by the mod included in the launcher.